Granite Games Fall Throwdown - Glenmont, NY

Onsite Competition for Teams

Event description

The Granite Games Throwdown gives athletes new to competition an opportunity to challenge themselves and have a blast doing it!

Our 3-person, same gender team setup allows you to step out onto the competition floor with your best lifting buddies to experience the best of both worlds: all the fun of competition, without that nerve-wracking feeling of going it alone!

Pick your division…

Scaled: For those who are new to competing, share a common goal of functional fitness, and are working toward mastering their skills.

Intermediate: The perfect fit for athletes who love the thrill of competition and have a passion for functional fitness, but who don’t typically Rx daily workouts and may not have yet mastered all movements.

For all workouts and standards head to our website: https://thegranitegames.com/throwdown-compete/

To set you up for success when you arrive onsite, here’s what you need to know:

Check-In - All athletes must check in at the registration desk between 7:00am and 7:45am

Where Am I Going? – The registration table will be located outside under the bright orange tent. If weather is an issue we will move the desk inside the main entrance. 

Parking – We will have parking signs posted as well as volunteers to guide you to a parking spot. 

Come Prepared – You’ll need to provide a valid ID to complete check-in. You may bring pop-up tents and chairs for our athlete area outside. We will have some vendors on site, but please bring plenty of food, snacks and drinks. 

No Take-Backs – Life happens—we totally get that. But please be aware that if you cannot participate in the weekend’s events, we cannot offer a refund for any reason.

Trading Places – You can substitute an athlete up until the day of competition!

Scoring: For Weight: Heavier is Better

9 Minutes to find complex max

Deadlift + Hang Clean + Front Squat + Shoulder to Overhead

Score is total weight of all 3 athletes combined

Scoring: For Repetitions: More is Better

12 minute AMRAP

Scaled

  • 6 Ring Rows
  • 6 Dumbbell Front Squats (35/20)
  • 12-12,15-15, etc.

Intermediate

  • 6 Chest to Bar 
  • 6 Dumbbell Front Squats (50/35)
  • 12-12,15-15, etc.

All athletes complete full round of 6s before moving on to the 9s. This trend continues throughout the 12 minutes

Scoring: For Time: Fastest is Better | Time Cap: 15

Scaled
40 Sync Knee Raises
40 Single Arm Dumbbell Hang Clean & Jerk (35/20)
40 Sync Box Overs (24/20)
40 Single Arm Dumbbell Hang Clean & Jerk (35/20)
40 Sync Knee Raises

Intermediate
40 Sync Toe to Bar
40 Single Arm Dumbbell Hang Clean & Jerk (50/35)
40 Sync Box Jump Overs (24/20)
40 Single Arm Dumbbell Hang Clean & Jerk (50/35)
40 Sync Toe to Bar

2 of 3 athletes working. 1 in resting area at all times. For box jump overs, both athletes must use the same box. Rep is sycnhronized when both athletes reach other side. Scaled can step over.

Scoring: For Time: Fastest is Better | Time Cap: 10

Scaled

3 Rounds Each

  • 250/200 Meter Row
  • 15 Thrusters (75/55)

Intermediate

3 Rounds Each

  • 300/250 Meter Row
  • 15 Thrusters (95/65)

This is done in a waterfall style format. At the start, one athlete will row. When they finish, they move on to the thrusters and athlete 2 starts their row. This fashion continues until each athlete has completed 3 rounds. Only the thruster reps count.