Old School Blastoff

Onsite Competition for Teams

Event description

2nd Annual 6 person team Old School Blastoff competition.

3 men and 3 women will compose the 6 person teams. All athletes should be able to meet the standards. However, teams who can play best to the strengths of their athletes will certainly find success. If you love the thrill of the unknown and figuring out game day competition strategy: this is the event for you! Know this now, not all workouts will be announced before the competition.

This is an old school style team competition meaning, in part, that the team is stronger than the sum of its parts. Playing to the strengths of your team members, being able to communicate on the fly and executing your team strategy will prove to be important in negotiating the day's events. 

Get your team Rx team together and be prepared to put the best athlete(s) forward for the various workouts. Each team will complete 4 workouts. Top 5 teams advance to the finals.

Standards are not exclusive to the movements that will be seen. Not all will need to be able to perform all movements but you will need at least one male and one female to be able to complete:
Deadlift (225, 155)
Snatch (115, 75) for reps
Shoulder to Overhead (165, 105)
KBS (70, 53)
Pull Ups, Toes to Bar, HSPUs, Ring Dips, Double Unders

Scoring: For Time: Fastest is Better | Time Cap: 8 | Tiebreaker: Bike Time (+ leftover cals if applicable)

Teams will complete:
75 KB Sumo Deadlift High Pull (70, 53)
75 Ring Push Ups
75 Pull ups
75 Box Jump Overs

200 Cal Bike

Scoring: For Time: Fastest is Better | Time Cap: 5 | Tiebreaker: Time Completed After Farthest Movement

For time

40 Hang Power Snatch (95, 65)
50 Thrusters (115, 75)
60 Shoulder to Overhead (135, 95)

The workout starts with the barbell on the ground. 3-2-1 GO, one male and one female will stand the bar all the way up (hips, knees fully opened) and then can come back to the hang to begin the hang power snatch. Once the bar is up the bar CANNOT touch the ground until the full 150 reps are completed, or else a penalty will be assessed. When you switch out partners you will have to "rack" the bar, using your teammates as a human rack. Both athletes must do the same number of reps (they do not have to be synchronized) then both can switch out, using the a human rack. You could finish your set faster than your partner but then you must hold on to the bar until your partner does the same amount of reps as you did before switching out. One male and one female are always working at a time.

Scoring: For Time: Fastest is Better | Time Cap: 9 | Tiebreaker: 90 or 180 rep time

1 man and 1 woman does 3 rounds of Power Elizabeth 21-15-9 reps each of Power Cleans (135, 95) and Ring Dips.  One athlete works at a time. Work divided however the team sees fit. 9 min cap Score is time taken to complete all 3 rounds.  If the team cannot complete the work in the 9 minute time cap, their score is 9+ 1 second for every rep not completed

Scoring: For Repetitions: More is Better | Tiebreaker: After each round

1 man and 1 woman completes as many rounds and reps as possible in 8 minutes of:

50 DUs, 40 Wall Ball (20, 14) shots, 30 Deadlift (225, 155), 20 T2B.

Scoring: For Weight: Heavier is Better

1 man and 1 woman have 8 minutes to establish a 2 rep Max Clean & Jerk.  (325, 225)

1 athlete works at a time.

Scoring: For Time: Fastest is Better

Run Suicide Relays on the Field.  All athletes. Teams run in pairs. Both athletes must be back and tag teammates before the next pair can start to run again.

¼ and back, ½ and back, ¾ and back then start line to finish line. Score is the time it takes for all three pairs to run all 4 distances.

Scoring: For Repetitions: More is Better

AMRAP