Island Battle Ground

Onsite Competition for Individuals and teams

Event description

Island Battle Ground gives athletes both new and experienced to competition an opportunity to challenge themselves and have a blast doing it...on the lovely island of PHUKET!

For ALL inquries, please contact: Joy@tigermuaythai.com

Pick your division…

Scaled: For those who are new to competing, share a common goal of functional fitness, and are working toward mastering their skills. (Men: 18 spots. Women: 12 spots).

Athletes will be able to modify any gymnastic movements such as banded pull ups or jumping pull ups. They also can move 35-65# barbell in all Olympic movements.

 

RX: The perfect fit for athletes who love the thrill of competition and have a passion for functional fitness at an advanced level. (Men 16 spots. Women: 16 spots).

Athletes who are able to do all movements, including muscle ups, handstand push ups, and pistols. They also can move 105# plus in all Olympic Lifts efficiently.

Teams of 2: Male/female, intermediate. (16 spots). 

Team members who are able to do pull ups, toes to bar, and move 85# plus in all Olympic Lifts efficiently.

 

Cost: Ealry bird registration individual: $50. Team: $100. Normal individual: $60. Team: $120. Late registration individual $65. Team: $130. 

To set you up for success when you arrive onsite, here’s what you need to know:

Check- In - All athletes must check in at CrossFit Chalong, powered by Tiger Muay Thai. Friday between 5:00pm-8:00pm or Saturday from 7:30am and 8:15am.

Where Am I Going? – Check-in occurs at CrossFit Chalong 7/35 Soi Taied Chalong, Phuket Thailand on February 16-17, 2019.  

No Take-Backs – Life happens—we totally get that. But please be aware that if you cannot participate in the weekend’s events, we cannot offer a refund for any reason.

Scoring: For Repetitions: More is Better

AMRAP | 12 min running clock

00:00 - 04:00
3 rounds:
10 Deadlifts (60/45kg) 
10 Plate ground-to-overhead (25/15kg)

Then in remaining time: Max wall ball shots (18/12lb)

04:00 - 08:00
3 rounds:
15 Single skips
10 Air squats

Then in remaining time: Max wall ball shots

08:00 - 12:00
3 rounds:
10 KB snatches (16/12) (5 each hand)
6 Shuttle runs

Then in remaining time: Max wall ball shots

(1) The score is displayed as the total number of Wall ball shots repetitions within the time limit.
(2) The event scores up to 100 points.

Scoring: For Repetitions: More is Better

AMRAP | 12 min running clock

00:00 - 04:00
3 rounds:
10 Deadlifts (80/65kg) 
6 Handstand push-ups

Then in remaining time: Max wall ball shots (14/20lb)

04:00 - 08:00
3 rounds:
30 Double unders
6 One-legged squats

Then in remaining time: Max wall ball shots

08:00 - 12:00
3 rounds:
10 KB snatches (16/12) (5 each hand)
6 Shuttle runs

Then in remaining time: Max wall ball shots

(1) The score is displayed as the total number of Wall ball shots repetitions within the time limit.
(2) The event scores up to 100 points.

Scoring: For Repetitions: More is Better

2A | 00:00 - 02:00

Max calories on the rower

2B | 03:00 - 06:00

Accumulate max weight in Ground-to-overhead

(1) Athletes can switch as needed on the rower
(2) Atheltes must choose a Ground-to-overhead weight and keep it for the entire workout
(4) The score for 2B is the number of reps times the weight of the bar (e.g. 20 reps of 60kg = 1200kg moved).
(5) The score is displayed as the total amout of weight moved with the time limit.
(6) Both 2A and 2B are scored up to 100 points.

Scoring: For Weight: Heavier is Better

2A | 00:00 - 02:00

Max calories on the rower

2B | 03:00 - 06:00

Accumulate max weight in Ground-to-overhead

(1) Athletes can switch as needed on the rower
(2) Atheltes must choose a Ground-to-overhead weight and keep it for the entire workout
(4) The score for 2B is the number of reps times the weight of the bar (e.g. 20 reps of 60kg = 1200kg moved).
(5) The score is displayed as the total amout of weight moved with the time limit.
(6) Both 2A and 2B are scored up to 100 points.

Scoring: For Weight: Heavier is Better | Tiebreaker: Deadlift

LADDER EVENT | 10 stations

50s lifting window / 10s rotate

1 Clean + 1 Hang clean

Tie/breaker: Max deadlifts

// RX WEIGHTS //

85/40
90/45
95/50
100/55
105/60
110/65
115/70
120/75
125/80
130/85 

// SCALED WEIGHTS //

40/20
45/25
50/30
55/35
60/40
65/45
70/50
75/55
80/60
85/65

Scoring: For Time: Fastest is Better | Time Cap: 10

FOR TIME | 10 min

A:
20 box jump overs (24"/20")
700m run (two laps of the Tiger camp)

B:
3 rounds:
10 Thrusters (Scaled: 35/25 - RX: 40/30)
10 Burpees over bar

Athletes can choose to start with either A or B.

Scoring: For Weight: Heavier is Better

FOR WEIGHT | 3 min

Accumulate max KG in KB Clean'n'jerk

The athletes choose one KB weight through the entire workout. Athletes are allowed to change hands once.

The weight of the KB times the number of repetitions equals score (e.g. 16kg x 20 reps = 320kg moved)

Scoring: For Time: Slowest is Better

FOR TIME | No time cap

Max rig dead hang time

The athletes have one attempt to max unbroken hang time

Time in hang equals score - the longer the better.

Scoring: For Time: Fastest is Better

FOR TIME | No time-cap

1000m Ski Erg

 

Scoring: For Repetitions: More is Better

AMRAP | 12 min running clock

00:00 - 04:00
3 rounds:
8 Partner deadlifts (125kg) 
35 Partner high fives

Then in remaining time: Max wall ball shots (14/20lb)

04:00 - 08:00
3 rounds:
15 Double unders (each) or 30 singles skips (each) 
10 Synchro air squats

Then in remaining time: Max wall ball shots

08:00 - 12:00
3 rounds:
10 KB snatches (12/16) (5 each hand)
6 Shuttle runs

Then in remaining time: Max wall ball shots

(1) 'Max Wall ball shots' is performed 'You go, I go'
(2) The score is displayed as the total number of Wall ball shots repetitions within the time limit.
(3) The event scores up to 100 points.

Scoring: For Repetitions: More is Better

2A | 00:00 - 05:00

Max calories on the rower

2B | 06:00 - 11:00

Accumulate max weight in Ground-to-overhead

(1) Athletes can switch as needed on the rower
(2) Atheltes must choose a Ground-to-overhead weight and keep it for the entire workout
(3) 2B is performed 'You go, I go'
(4) The score for 2B is the number of reps times the weight of the bar (e.g. 20 reps of 60kg = 1200kg moved) for each athlete.
(5) The score is displayed as the total amout of weight moved by the athletes combined.|
(6) Both 2A and 2B are scored up to 100 points.

Scoring: For Weight: Heavier is Better

2A | 00:00 - 05:00

Max calories on the rower

2B | 06:00 - 11:00

Accumulate max weight in Ground-to-overhead

(1) Athletes can switch as needed on the rower
(2) Atheltes must choose a Ground-to-overhead weight and keep it for the entire workout
(3) 2B is performed 'You go, I go'
(4) The score for 2B is the number of reps times the weight of the bar (e.g. 20 reps of 60kg = 1200kg moved) for each athlete.
(5) The score is displayed as the total amout of weight moved by the athletes combined.|
(6) Both 2A and 2B are scored up to 100 points.

Scoring: For Weight: Heavier is Better | Tiebreaker: Deadlifts

LADDER EVENT | 10 stations

50s lifting window / 10s rotate

1 Clean + 1 Hang clean

Tie/breaker: Max deadlifts

// RX WEIGHTS //

85/35
90/40
95/45
100/50
105/60
110/65
115/70
120/75
125/80
130/85 

// SCALED WEIGHTS //

40/20
45/25
50/30
55/35
60/40
65/45
70/50
80/60
85/65

Scoring: For Time: Fastest is Better | Time Cap: 10

FOR TIME | 10 min

A:
40 box jump overs (24")
700m run (two laps of the Tiger camp)

B:
3 rounds:
10 Thrusters (40/30)
10 Burpees over bar

Athlete can choose to start with either A or B.

Scoring: For Weight: Heavier is Better

FOR WEIGHT | 6 min

00:00 - 03:00 | Athlete A

Accumulate max KG in KB Clean'n'jerk

03:00 - 06:00 | Athlete B

Accumulate max KG in KB Clean'n'jerk

Each athlete choose one KB weight through the entire workout. Athletes are allowed to change hands once.

The weight of the KB times the number of repetitions equals score (e.g. 16kg x 20 reps = 320kg moved)

Scoring: For Time: Slowest is Better

FOR TIME | No time cap

Max rig dead hang time

The athletes have one attempt to max unbroken hang time

Total time in hang for both atheltes equals score - the longer the better.

Scoring: For Time: Fastest is Better

FOR TIME | No time cap

2000m Ski Erg

Atheltes can switch as needed