The CanWest Games

Onsite Competition for Individuals and teams

Event description

 

3 Day Functional Fitness Competition taking place in beautiful British Columbia. Compete outdoors at our legendary venue, Percy Perry Stadium with mountains in the background and the ocean breeze on your face.

Vital Food Supply will be providing meal preparation sevices as well as a licensed Beer Gardens. Please bring photo ID. 

IMPORTANT NOTE:
This is an outdoor venue. Please bring umbrellas, sunscreen, bug spray, hats, law chairs, etc. We will do out best to ensure you are taken care of but please help us out by bringing your own supplies. 

*All athletes competing at the CanWest Games must have completed the Online Qualifier. 

*No refunds

*No pets

Scoring: For Weight: Heavier is Better

FRIDAY EVENING
TYDAX GARDENS



      Elite Individuals/ Masters/ Teens

5 Minutes to Establish a 1 Rep Max Squat Clean Thruster  
(100 points)

-2 Min Transition-

3 Minute AMRAP: Thrusters @ 60% of Above    (100 points)

Event Description:

Athletes will begin on the platform with an unloaded bar. On the call of 3,2,1 Go! Athletes will have 5 minutes to take as many attempts as they would like to achieve a 1 Rep Max Squat Clean Thruster. The athlete must verbally confirm the weight on the bar before each attempt is made. Only successful attempts with in the time limit will count. Athletes may go up or down with their weight selection. This event is scored by recording the heaviest successful rep with in the time limit.

Athletes will then have a 2-minute break where the bar must be loaded with 60% of the heaviest successful squat clean thruster. The athlete is responsible for changing the weight on the bar and verifying to the Judge. On the call of 3,2,1 Go! Athletes will have 3 minutes to complete as many Thrusters as possible. The score for this part will be the number of thrusters you complete in 3 minutes.

NOTE: If your 60% effort ends in a 6 or 7, you will round down to the 5. If your 60% ends in an 8 or 9, you will round up to the 0. Example: 230lb Squat Clean Thruster=138lbs @ 60%. This athlete would perform the AMRAP Thruster portion @ 140lbs.

Scoring: For Repetitions: More is Better

Event #1 – Max Capacity

Elite Individuals:
(100 points)


5 Minutes to Establish a 1 Rep Max Squat Clean Thruster   (100 points)

-2 Min Transition-

3 Minute AMRAP: Thrusters @ 60% of Above                        (100 points)

Event Description:

Athletes will begin on the platform with an unloaded bar. On the call of 3,2,1 Go! Athletes will have 5 minutes to take as many attempts as they would like to achieve a 1 Rep Max Squat Clean Thruster. The athlete must verbally confirm the weight on the bar before each attempt is made. Only successful attempts with in the time limit will count. Athletes may go up or down with their weight selection. This event is scored by recording the heaviest successful rep with in the time limit.

Athletes will then have a 2-minute break where the bar must be loaded with 60% of the heaviest successful squat clean thruster. The athlete is responsible for changing the weight on the bar and verifying to the Judge. On the call of 3,2,1 Go! Athletes will have 3 minutes to complete as many Thrusters as possible. The score for this part will be the number of thrusters you complete in 3 minutes.

NOTE: If your 60% effort ends in a 6 or 7, you will round down to the 5. If your 60% ends in an 8 or 9, you will round up to the 0. Example: 230lb Squat Clean Thruster=138lbs @ 60%. This athlete would perform the AMRAP Thruster portion @ 140lbs.

Scoring: For Repetitions: More is Better

FRIDAY EVENING
NOVA MAINSTAGE

Elite Individuals/Masters/Teens

AMRAP 10: 
(100 points)

20 Burpee box jump overs, 24/20”
Run 400m
30 C2B pull ups
30 2x DB Ground to overhead 50/35lbs
In Remaining time AMRAP 20ft Handstand Walk- 10ft Minimum Distance

Variations:

55+ Masters: Chin over pull ups, 35/25lb dumbbells
Teens: 35/25lb dumbbells

Event description

The athletes will begin standing upright in front of their boxes. On the call of 3,2,1 Go! They will complete 20 Burpee box jump overs, once complete athletes must exit their lane via the gate at the end of their mats marked by cones. The athletes will then run 1 complete lap of the track (400m) and return to their lane by entering through the same gate that they left through. Athletes must be cautious leaving and re-entering their lanes as there is a risk of running into other athletes. The athletes will then complete 30 chest to bar pull ups *If an athlete requires a box for the chest to bar pull ups please notify your judge and they will pull the box over to the pull up bars after you’ve completed your burpees. Next, the athlete will complete 30 2x dumbbell ground to overhead. For the dumbbell ground to overhead athletes must advance the dumbbell’s after the first 15 reps to the second stage on the mats and after another 10 reps to the last stage on the mats. Once the DB Ground to Overhead is complete the athlete will then attempt handstand walking in the remaining time. Each 10-foot section is equal to 1 point. You must successfully complete a 10ft Section unbroken to score a point. Your Score is your time, or total number of reps completed at the 10min Time Cap.

Scoring: For Weight: Heavier is Better

                       SATURDAY
                  TYDAX GARDENS


                   Elite Individuals

1 rep max Snatch (10 min time cap)
(100 points)

2min heat transition


*no variations

Event Description

Athletes will be standing on the platform with an empty bar. On the call on 3,2,1 Go! Athletes will have 10 mins to complete a 1 rep max snatch. Athletes must verbally confirm the weight before they lift it with the judge. You will have as many attempts as desired with in the 10 min time cap. You may go up and down with your weight attempts. The score is the heaviest successful lift in the time limit.

Scoring: For Repetitions: More is Better

SATURDAY
2XU TURF

Elite Individuals/Masters/Teens

10 Min AMRAP

50ft Yoke carry
100ft shuttle run
5 Wall Jump- overs, 5ft
50ft Farmers carry
100ft shuttle run
50ft Farmers carry
100ft shuttle run
5 Wall Jump-overs, 5ft
50ft Yoke carry
100ft Shuttle run
(100 points)



Variations:

Farmers bar weights
Elite Individual
Men: 144lbs/arm
Women: 124lbs/arm

Intermediate Teams and 50+ Elite Masters
Men: 124lbs/arm
Women: 104lbs/arm

Scaled Teams:
Men:104lbs/arm
Women: 84lbs/arm

Teens:

Men: 104lbs/arm
Women: 84lbs/arm


Event Description

Athletes will start in front of the yoke. On the call of 3,2,1 Go! Athlete will pick up the Yoke and walk it 50 feet. Once the athlete has carried the front of the Yoke passed their cone, he/she will run back to the start line and then run back to the yoke (100 feet). The Athlete will then move to the wall Jump-Overs and complete 5 reps. Next the athlete will pick up the Farmers Walk bars and carry them 50 feet. After the they have put the Farmers Walk bar down and run back to where the Farmers Walk bars where originally and then run back to the end of the lane (100 feet). Now the athletes will work their way back. They will perform a second 50-foot Farmers carry followed by a 100-foot run, 5 more wall overs, a 50-foot yoke carry and finally a 100-foot run. This constitutes 1 round completed. The athletes will complete as many rounds as possible in 10 minutes. The points are as follows:

50-foot yoke carry – 1 point
100-foot run – 2 points (1 point per 50-foot run)
5 Wall overs – 5 points (1 per wall over)
50-foot Farmers Walk – 1 point

Each round will have a possible 22 points

Scoring: For Repetitions: More is Better | Tiebreaker: Completed Time

SATURDAY
NOVA MAINSTAGE

 

4 Minute AMRAP:
2 Ring Muscle Ups
4 Strict Handstand Push Ups
8 Cal Ski Erg

- 1 Minute Rest -

5 Minute AMRAP:
3 Bar Muscle Up
6 Kipping Handstand Push Up
10 Cal Ski Erg

*34” width x 24” Depth HSPU



Variations
:

50+
4 Minute AMRAP:
4 C2B Pull Ups
6 Kipping HSPU
8 Cal Ski Erg

- 1 Minute Rest -

5 Minute AMRAP:
3 Kipping Pull Ups
6 HR Push Ups
10 Cal Ski Erg


Event Description

Athletes will start standing under the rings. On the call of 3,2,1 Go! Athletes will have 4 minutes to complete as many reps of 2 Ring Muscle Ups, 4 Strict Handstand Push Ups and then 8 Cal Ski Erg. The athletes will then have a 1-minute rest. On the second call of 3,2,1 Go! They will have to complete as many rounds in 5 minutes of 3 Bar Muscle Ups, 6 Kipping Handstand Push Ups and 10 Cal Ski Erg. This event is score by adding all repetitions completed in the entire event.

Scoring: For Weight: Heavier is Better

                             SUNDAY
                  TYDAX GARDENS

         Elite Indiviuals/Masters/Teens

Max Weight Complex

8 Minute Cap:
9 Deadlift
6 Hang Power clean
3 Shoulder to overhead

- 2 Minute Transition -


*No Variations

Event Description

Athletes will be standing on the platform with an empty bar. On the call on 3,2,1 Go! Athletes will have 8 mins to complete a max Unbroken weight complex of 9 Deadlifts, 6 Hang power cleans and 3 Shoulder to overhead. Athletes must verbally confirm the weight before they lift it with the judge. You will have as many attempts as desired with in the 8 min time cap. The score is the heaviest successful complex in the time limit.

Scoring: For Repetitions: More is Better

                                SUNDAY
               NOVA MAIN STAGE

 ELITE INDIVIDUALS/MASTERS/TEENS

8 Minute AMRAP
 
20 Calorie Bike
30 T2B
20 Calorie Bike
6 Rope Climbs, 15 feet
20 Calorie Bike
30 Overhead Squats, 115/85lbs


- 2 Minute transition -

Variations

50+:
Hanging Leg Raise
75/55lbs for Overhead Squat

Teens:
Overhead Squat @ 95/65lbs

Event Description

Athletes will start on the bike with the display re-set. On the call of 3,2,1 go the athletes will have 8 minutes to complete as many rounds and reps of 20 calorie bike, 30 toes to bar, 20 calorie bike, 6 rope climbs, 20 calorie bike and 30 overhead squats. The score is total reps achieved in 8 minutes. *no back rack allowed for overhead squats

Scoring: For Time: Fastest is Better

                       SUNDAY
                      2XU TURF

       Elite Individual/Masters/Teens

Agility Run:

9 Minute Time Cap
3 Attempts
1 Attempt Every 3 Minutes
- 1 min Transition -


*No Variations

Event Description

Athletes will begin on the start line, on the call of 3,2,1 Go! They will complete the agility circuit as fast as possible. They will have the remainder of the 3-minute interval to rest.  Athletes will have 2 more trials. The fastest trial will be recorded as their score.

Scoring: For Time: Fastest is Better | Time Cap: 6

                         SUNDAY
                 NOVA MAINSTAGE

  ELITE INDIVIDUALS/MASTERS/TEENS

For time (6 min cap)
3 Rounds
10 Heavy Wall ball 30/20lb
35 DU

Then immediately into…

3 Rounds
6 Mini Axel Bar Front Squat, 162lbs/ 102lbs
3 D-ball Cleans, 150/100lbs

Variations:

50+ and Teens:
Wall ball 20/14lb
Axle Bar- 102lbs/82lbs
D-Ball – 80/60lbs

Event description

Athletes will start in front of the wall ball shot. On 3,2,1 Go! Athletes will complete 3 rounds of 10 heavy wall balls and 35 double unders. Immediately after they will complete 3 rounds of 6 mini axel bar front squats and 3 d-ball cleans. The score is total time it takes to complete all rounds. If an athlete does not complete the circuit in 6 minutes their score will be CAP + completed reps.

Scoring: For Weight: Heavier is Better

FRIDAY EVENING
TYDAX GARDENS

 

Elite Trio Teams

Partner #1:
4 Minutes to Complete a 1 Rep Max Squat Clean Thruster      
(100 Points)

- 1 Minute Transition -

Partner#2 and #3:
5 Minute AMRAP: Thrusters @ 50% of Above                 
(100 Points)

*no variations

Event Description:

Prior to the start of the event, teams must decide who will complete the 1 rep max attempt and who will be completing the 5 Minute AMRAP. Athletes will begin on the platform with an unloaded bar. On the call of 3,2,1 Go! Partner #1 will have 4 minutes to take as many attempts as they would like to achieve a 1 Rep Max Squat Clean Thruster. The athlete must verbally confirm the weight on the bar before each attempt is made. Athletes may go up or down in their weight selection. Team mates may help the athlete with weight changes. Only successful attempts within the time limit will count. This event is scored by recording the heaviest successful rep within the time limit.

Athletes will then have a 1-minute break where the bar must then be loaded with 50% of the heaviest successful squat clean thruster completed by partner #1. It is the responsibility of the team to reload the bar to the appropriate weight. On the call of 3,2,1 Go, partners #2 and #3 will have 5 minutes to complete as many thrusters as possible. The score for this part will be the number of thrusters completed in 5 minutes.

 NOTE: If your 50% effort ends in a 6 or 7, you will round down to the 5. If your 50% ends in an 8 or 9, you will round up to the 0. Example: 235lb Squat Clean Thruster=117.5lbs @ 50%. This athlete would perform the AMRAP Thruster portion @ 115lbs.

Scoring: For Repetitions: More is Better

Elite Trio Teams:

Partner #1: 4 Minutes to Complete a 1 Rep Max Squat Clean Thruster       (100 Points)

- 1 Minute Transition -

Partner#2 and #3: 5 Minute AMRAP: Thrusters @ 50% of Above                  (100 Points)

*no variations

Event Description:

Prior to the start of the event, teams must decide who will complete the 1 rep max attempt and who will be completing the 5 Minute AMRAP. Athletes will begin on the platform with an unloaded bar. On the call of 3,2,1 Go! Partner #1 will have 4 minutes to take as many attempts as they would like to achieve a 1 Rep Max Squat Clean Thruster. The athlete must verbally confirm the weight on the bar before each attempt is made. Athletes may go up or down in their weight selection. Team mates may help the athlete with weight changes. Only successful attempts within the time limit will count. This event is scored by recording the heaviest successful rep within the time limit.

Athletes will then have a 1-minute break where the bar must then be loaded with 50% of the heaviest successful squat clean thruster completed by partner #1. It is the responsibility of the team to reload the bar to the appropriate weight. On the call of 3,2,1 Go, partners #2 and #3 will have 5 minutes to complete as many thrusters as possible. The score for this part will be the number of thrusters completed in 5 minutes.

 NOTE: If your 50% effort ends in a 6 or 7, you will round down to the 5. If your 50% ends in an 8 or 9, you will round up to the 0. Example: 235lb Squat Clean Thruster=117.5lbs @ 50%. This athlete would perform the AMRAP Thruster portion @ 115lbs.

Scoring: For Repetitions: More is Better

FRIDAY EVENING
NOVA MAINSTAGE

Elite Trio Teams

   
AMRAP 10:
(100 points)


Partner #1, 2 and 3 complete the following in single file:

Complete 2 rounds 
10 Burpee box jump overs, 24/20”
Shuttle run

Then, 2 rounds
10 C2B pulls
Shuttle run

Then 2 rounds
10 2x DB Ground to overhead, 50/35lbs
Shuttle Run
Remaining time AMRAP 20ft Handstand Walk. 10ft Minimum.

Event description

Prior to the start teams must decide in which order they will complete the workout for the duration of the event. You cannot change your order once you begin. The athletes will begin standing upright in front of their boxes. On the call of 3,2,1 Go! All members will complete 2 rounds of 10 burpee box jump overs plus 1 shuttle run. Once Partner #1 is complete their burpees Partner #2 may begin theirs and the same for partner #3. Once all 3 members of the team have completed 2 rounds they will move to the pull up bar and in the same order complete 2 rounds of 10 chest to bar pull ups plus 1 shuttle run. When partner #1 has completed their pull ups, partner #2 may begin theirs and same for partner #3. After all 3 team members have completed 2 rounds they will move to the dumbbell’s. In the same order all 3 members will complete 2 rounds of 10 2x dumbbell ground to overhead plus 1 shuttle run. When Partner #1 has completed their dumbbell ground to overhead, partner #2 may begin theirs and the same for partner #3. Once all 3 members have completed 2 rounds, they will move into handstand walks for the remaining time. Team members may alternate attempts after every 10ft interval if desired. However, this is not necessary 1 team member may handstand walk 20 feet down and 20 feet back. This is the maximum distance 1 partner may attempt before a requirement to switch. Each 10ft section equals 1 point and must be performed unbroken. Each partner must attempt to HS walk in the correct order. If they are unable to complete the 10ft minimum, they can pass the attempt to the next team member in order. Your score will be your total reps completed at the 10min time Cap.

Scoring: For Weight: Heavier is Better

SATURDAY 
TYDAX GARDENS

Trio Teams

1 Rep max Snatch (10 mins cap) – 100pts
2 min heat transition
*No variations

Event Description

Athletes will be standing on the platform with an empty bar. On the call on 3,2,1 Go! Athletes will have 10 mins to complete a 1 rep max snatch. Athletes must verbally confirm the weight before they lift it with the judge. You will have as many attempts as desired with in the 10 min time cap. You may go up or down with your weight attempts. The score is the combination of the heaviest successful lift made by each team member in the time limit. Team mates may help with loading and unloading the bar. Teams must help with the station re-set after their heat is over.

Scoring: For Repetitions: More is Better

SATURDAY
2XU Turf

Trio Teams 

10 min AMRAP
50ft Yoke carry
5 Wall Jump-Overs
50ft Farmers Walk
(100 Points)

Variations:
*scaled teams: For teams who cannot complete the wall overs, they can choose to perform 12 No jump at top Burpees at the wall and be scored under those who completed it as prescribed
*scaled teams: If one person on your team can not successfully carry the Yoke by themselves, you may have another team member assist, then continue on as prescribed. You will score under teams who are able to complete the Yoke Carry as prescribed

 Farmers bar weights:

Elite Individual:
Men: 144lbs/arm
Women: 124lbs/arm

Intermediate Teams and 50+ Elite Masters:
Men: 124lbs/arm
Women: 104lbs/arm

Scaled Teams:
Men: 104lbs/arm
Women: 84lbs/arm

Teens:
Men: 104lbs/arm
Women: 84 lbs

Event description

Partner #1 and Partner #2 will start at the yoke. Partner #3 will start at the end of the lane. On the call of 3,2,1 go Partner #1 will travel down the lane performing a 50-foot yoke carry, 5 wall Jump-Overs, and a 50-foot Farmers Walk carry and then tag Partner #3. Partner # 3 will then travel back down the lane from the opposite end performing first a 50-foot Farmers Walk carry, 5 wall Jump-Overs and then a 50-foot yoke carry back to the start line. They will tag Partner number #2 and partner #2 will travel down the lane performing a 50-Foot Yoke carry, 5 wall Jump-Overs and then a 50-Foot Farmers Walk carry and then tag Partner #1 again. The team will complete as many rounds in this fashion as possible in 10 mins. The sore is total points collected by the end of the time cap

The points are as follows

50-foot yoke carry – 1 point
5 Wall Jump-Overs – 5 points (1 per wall over)
50-foot Farmers Walk -1 point

Scoring: For Repetitions: More is Better | Tiebreaker: Completed Time

SATURDAY
NOVA MAINSTAGE

 

Complete For Time

10 Minute Cap:
20 Ring Muscle Up
40 Strict Handstand Push Ups
50 Cal Ski Erg
20 Bar Muscle Up
40 Kipping Handstand Push Up
50 Cal Ski Erg

(100 Points)


Variations:

Intermediate:
30 C2B Pull Ups
40 Kipping Handstand Push Ups
50 Cal Ski Erg
30 Kipping Pull Ups
40 HR Push Ups
50 Cals Ski Erg

Scaled:
20 Kipping Pull Ups
40 DB Push Press 35/25lb
50 Cal Ski Erg
20 Kipping Pull Ups
40 HR Push Ups
50 Cal Ski Erg

Scaled Team Option:
*partner assisted pull up, score under any team performing as prescribed


Event Description

All 3 members will start by the rings. On the call of 3,2,1 Go! 1 member will start completing ring muscle ups. Teams will complete the chipper with 1 person working at a time and may switch as needed. The score is the total time it takes the team to complete all assigned reps or total number of completed reps at the time cap.

Scoring: For Weight: Heavier is Better

SUNDAY
TYDAX GARDENS

                            TRIO TEAMS

Max Weight Complex

8 Minute Cap:
9 Deadlift
6 Hang Power clean
3 Shoulder to overhead

- 2 Minute Transition -


*No Variations

Event Description

Athletes will be standing on the platform with an empty bar. On the call on 3,2,1 Go! Athletes will have 8 mins to complete a max Unbroken weight complex of 9 Deadlifts, 6 Hang power cleans and 3 Shoulder to overhead. Athletes must verbally confirm the weight before they lift it with the judge. You will have as many attempts as desired with in the 8 min time cap. The score is the combination of the heaviest successful complexes in the time limit from each member.

Scoring: For Repetitions: More is Better

SUNDAY
NOVA MAIN STAGE

TRIO TEAMS

8 Minute AMRAP

Partner #1 Riding Bike at ALL TIMES.

Partner #2 & #3 Complete the Following:

30 T2B
10 Rope Climb
30 Overhead Squat 115/85lbs

*one person always on bike
*other 2 partners accumulating reps in the AMRAP
*partners can switch off bike as needed
*one person working at a time on AMRAP movements
*score is total reps + total calories

Variations:

Intermediate:
95/65lbs for Overhead Squat

Scaled:
Hanging Leg Raises,
Rope Climb Penalty Option: 50 Russian KB Swings 24/16kg,
75/55lbs Overhead Squats


Event Description

For this event 1 team member will start on the bike while the other 2 will start at the toes to bar. On the call 3,2,1 GO! The member on the bike will start to accumulate calories while the other 2 members complete as many rounds and reps as possible in 8 mins of 30 Toes to bar, 10 Rope climbs and 30 Overhead squats. Teams may switch members from the bike as they desire.  This event is score by adding total reps complete and total calories on the bike.

Scoring: For Time: Fastest is Better

                         SUNDAY
                        2XU TURF

                     TRIO TEAMS


Agility Run:
 

9 Minute Time Cap
3 Attempts EACH

- 1 min Transition -


*No Variations

Event Description

Athletes will begin on the start line, on the call of 3,2,1 Go! Partner #1 will complete the agility circuit as fast as possible. On minute #2 Partner #2 will complete the agility circuit and on minute #3, Partner #3 will complete the agility circuit. This will continue until each member has had 3 attempts. Fastest attempt for all 3 members will be added together for final score. If you can not complete the circuit within the 1-minute time frame, that attempt will not count.

Scoring: For Repetitions: More is Better

                      SUNDAY FINAL EVENT
                     NOVA MAINSTAGE

                         TRIO TEAMS

AMRAP 8

200 Double Unders
75 Wall Ball, 30/20lb
25 Mini-Axle Bar Front Squat, 162lbs/102lbs
AMRAP in remaining time D-Ball Clean 150/100lbs


Variations:

Intermediate:
Wall Ball 20/14lb
Front Squat 102lbs/82lbs
D-Ball 100/80lb

Scaled:
300 Single Unders
Wall Ball 14/10lb
Front Squat 82lbs/52lbs
D-Ball 80/60lbs


Event Description

Teams will start in front of the Double under area. On the call of 3,2,1 Go! Partner #1 will start completing Double unders. Team mates may switch as desired. Only 1 team member working at one time. Athletes will complete the chipper in order and for the remaining time complete as many D-Ball cleans as possible. Your Score will be total number of rep completed at the 8min Time Cap.